Kingdoms of Amalur Re-Reckoning (Complete)
- Gratis verzending naar NL en België v.a. €75,-
- Worldwide Shipping
- Winkel in Groningen
Any DLC has probably already been used, this cannot be tested by us
Reckoning is set in the Faelands, one of the Kingdoms of Amalur and home to the immortal Fae of the Summer and Winter Courts. Immortality doesn't mean that they cannot die, it means that their essence will be reborn in another body, repeating the past, endlessly. The Faelands are divided into a number of separate regions; the forests of Dalentarth, the Plains of Erathell, the canyon territories of Detyre, the marshes of Klurikon and the crystal kingdom of Alabastra. Throughout the Faelands exist settlements belonging to the mortal races: the human Almain and Varani; the Ljosalfar and Dokkalfar, light and dark Alfar (elves) respectively; and the gnomes. It is these mortal races that the Gadflow's Tuatha Deohn–corrupted Winter Fae–seek to exterminate in their "Crystal War", not only in the Faelands but in the neighbouring kingdoms as well.
Amalur is also home to a species of supernaturally-gifted people called "Fateweavers." Fateweavers can look into an individual's future and tell what they see, often with special attention paid to the individual's eventual death. For a number of years before the game's outset, the fate of everyone in the Faelands has been, "Slain by the Tuatha Deohn," suggesting that the Winter Fae will win their war of conquest.
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