Darksiders III (Complete)
- Gratis verzending naar NL en België v.a. €75,-
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- Winkel in Groningen
Note: Any DLC has probably already been used, we cannot test this
Taking place parallel with Darksiders II and before the majority of Darksiders, Fury, one of the Four Horsemen of the Apocalypse is summoned by the Charred Council and tasked with hunting down the Seven Deadly Sins, which have escaped imprisonment; one of the Watchers accompanies her on her quest.
Upon arriving on the war-torn, post-apocalyptic Earth, Fury encounters the first of the Sins, Envy. Upon Envy's defeat, Fury claims one of her talismans and uses it as a prison to hold Envy. Not long after, she finds her way to a sanctuary named Haven, where she encounters Ulthane (previously introduced in Darksiders) and some humans who survived the Apocalypse. Ulthane tasks Fury with sending any Humans she finds to Haven. She then leaves to find the next Sin, Wrath. Fury comes upon Wrath engaged in fighting and killing angels. Gaining the upper hand, Fury summons her horse, Rampage, which gets killed by a mysterious, angelic weapon. Grief-stricken and enraged, Fury loses focus and Wrath runs her through while she is distracted. With her dying breath, she pulls the blade out and stabs Wrath in the face before losing consciousness. As Fury lays dying on the ground, a fiery portal takes her to the Lord of the Hollows, a powerful entity with the ability to release other beings from the cycle of life, death and rebirth in the Well of Souls. The Lord informs a skeptical Fury that she is being manipulated by the Charred Council for their own schemes, but nonetheless aids her by giving her the Fire Hollow, a mystical artifact that enhances her combat abilities. He also instructs her to hunt down the demon Abraxis and return to him with the demon's soul.
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